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Solstice Of The Abyss Gaming
Welcome to the 'Solstice of The Abyss' Forums! The Garry's Mod HL2RP, and general gaming community for all!

- If you're an existing member, please log in now.

- If you're new here, register on to the forums as soon as possible!

Sincerely,
The Dead Anarchy Staff Team
Solstice Of The Abyss Gaming
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Severance map

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Severance map Empty Severance map

Post  Ziggylata Fri Jun 22, 2012 5:20 am

We need evocity to be noded as soon as possible.
Whoever does it or get someone to do it will get a cookie (assistance will get you half a cookie)
Like a Star @ heaven
Ziggylata
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Post  Noobstrike Fri Jun 22, 2012 12:18 pm

*Dosn't know what noded means*
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Post  DIABLO258 Fri Jun 22, 2012 12:52 pm

*instantly stands up from what im doing and turns twords Ziggy. There is a very long pause, and then I mumble* ".... Cookie?"
DIABLO258
DIABLO258

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Post  Ziggylata Fri Jun 22, 2012 11:45 pm

Noobstrike wrote:*Dosn't know what noded means*
Well you know how half the time the zombies just fucking stand there doing abso-fucking-lutly nothing?
Thats because its not noded.
If it was noded, all the zombies that see you would go tward the nearest player indefinitly, so if theres 1 zombie all the way at the opposite side of the map and player on the OTHER side of the map
The zombie would keep going untill they got to it

Doing this would be able to prevent so many zombie spawners in the town meaning it wont be a complete clusterfuck.

C:

(I cant post youtube links for some reason so heres the video ID)
r3jgAIsbySg
Ziggylata
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Post  DIABLO258 Fri Jun 22, 2012 11:55 pm

ah, you mean with AI-Nodes? Yes. The map does need to be updated with AI-Nodes. Since they arnt in there the Zombies dont move at all untill they have a straight path to you that is either 5 feet away from you, or they just never attack.
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